티스토리 뷰
회원 엔티티
Grade
public enum Grade { // 고객 등급
    BASIC, VIP
}
Member
// 회원 엔티티
public class Member {
    private Long id;
    private String name;
    private Grade grade;
    public Member(Long id, String name, Grade grade) {
        this.id = id;
        this.name = name;
        this.grade = grade;
    }
    public Long getId() {
        return id;
    }
    public void setId(Long id) {
        this.id = id;
    }
    public String getName() {
        return name;
    }
    public void setName(String name) {
        this.name = name;
    }
    public Grade getGrade() {
        return grade;
    }
    public void setGrade(Grade grade) {
        this.grade = grade;
    }
}
MemberRepository
public interface MemberRepository {
    void save(Member member);
    Member findById(Long memberId);
}
MemoryMemberRepository(구현체)
public class MemoryMemberRepository implements MemberRepository {
    private static Map<Long, Member> store = new HashMap<>();
    @Override
    public void save(Member member) {
        store.put(member.getId(), member);
    }
    @Override
    public Member findById(Long memberId) {
        return store.get(memberId);
    }
}
MemberService
public interface MemberService {
    void join(Member member); // 회원가입
    Member findMember(Long memberId); // 회원조회
}
MemberServiceImpl(구현체)
public class MemberServiceImpl implements MemberService {
    private final MemberRepository memberRepository = new MemoryMemberRepository();
    @Override
    public void join(Member member) {
        memberRepository.save(member);
    }
    @Override
    public Member findMember(Long memberId) {
        return memberRepository.findById(memberId);
    }
}
728x90
    
    
  반응형
    
    
    
  '[개발] - Spring > 핵심 원리 구현' 카테고리의 다른 글
| 주문과 할인 도메인 - 구현과 테스트 (1) | 2024.01.14 | 
|---|---|
| 주문과 할인 도메인 - 설계 (0) | 2024.01.13 | 
| 회원 도메인 - 설계 (0) | 2024.01.12 | 
| 프로젝트 생성, 비즈니스 요구사항과 설계 (0) | 2024.01.10 | 
| [이론] 3. SOLID 원칙 (0) | 2024.01.09 | 
 
                            Comments